Speculation About PSN Outage Turns to Custom Firmware

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Word on the street is that the PlayStation Network outage may have been caused by a custom PS3 firmware that allows unlimited game and content downloads with fraud credit card numbers racket.

The PlayStation Net has been down for the better part of a week and eventually at this bespeak, nobody knows wherefore, nobody knows what gentle of information has been compromised and nobody knows when it will be back. Sony has promised that an overhaul of the electronic network will provide users with a greater level of security but that's kind of nerve-wracking in itself because it implies that any happened, it somehow involves "security" and that usually translates into stolen credit card information. Reported to a self-proclaimed PSX-Scene moderator along Reddit, however, credit poster numbers are involved merely not necessarily in a way that users need to worry about.

Calling himself Chesh420, the moderator wrote that a untested custom PS3 firmwave called Rebug was released on Edge 31. Rebug apparently turns standard PlayStation 3 consoles into semi-developer units, which among unusual things and with a trifle number of effort allows hacked consoles to be set back online. Merely few bright folks terminated at NextGenUpdate as wel figured unstylish that because consoles with this firmware installed let entree to Sony's private developer web, charge card information isn't checked for validity; put differently, they could get ahead unlimited download access with fake card numbers.

"What happened close was extreme piracy of PSN content," he wrote. "Sony, realizing the put out Here, close the network. Nowadays, before you go freaking out about the latest information posted about Kotaku, no one's personal information was accessible via this taxicab. Not to say they couldn't catch on, but no one is admitting to that organism acquirable."

It's purely speculation at this point, although Chesh420 claimed that mortal with official access to Sony's developer network stated that the company put unsuccessful a warning today that only debug firmware versions 3.60 and newer leave be allowed connected the mesh from this point on. He also posted a four-part timeline backing up his story.

  1. Rebug was discharged on 3/31/11.
  2. First gear guides of how to use the dev network to get back on COD games on 4/3/11.
  3. Son of "shaded" sites finding a way to hijack PSN content via the dev networks on 4/7/11 (basing this along posts I had to blue-pencil connected the internet site).
  4. PSN goes pop connected 4/20/11

"This is all speculation and info deepened from various devs in the PS3 aspect. IT might alright not beryllium the real reason PSN is down, but as the timeline fits, it's a levelheaded explanation," helium wrote. He also explained that in spite of how it may seem, the Rebug firmware isn't in reality to blame for this debacle because it, and otherwise custom firmwares, get had access to the developer network right along. "This is not new news for people in the PS3 scene. It's what people have figured out what to do with the said network that has caused all the Recent epoch issues," he continuing. "Saying that Rebug is what did this is like expression a gun producer is causative for every death that happens with a gun."

In his most recent update, posted Apr 25, Sony's Patrick Seybold said that the function underway happening PSN is a "time intense process" and that he had no advance information about when the Robert William Service might follow back online.

via: VentureBeat

https://www.escapistmagazine.com/speculation-about-psn-outage-turns-to-custom-firmware/

Source: https://www.escapistmagazine.com/speculation-about-psn-outage-turns-to-custom-firmware/

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